#ifndef Scene_H
#define Scene_H

#include "Ball.h"
#include "Obstacle.h"


   class Scene{

      private:
         Lista<Obstacle>  * obstacleList;
      public:

      //Contructoras
         Scene();
         ~Scene();

         Lista<Obstacle>* getObstacleList();
         void draw(bool showCover);
    };


#endif

